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Measuring Reliable DistancesOff a Digital Pic
using
VistaFX
There may be
circumstances when due to traffic volume, weather conditions, or
personal safety issues, that gathering measurements either by
hand or electronic means, might not be prudent for the time/date
allotted.
There is,
however, another method if certain resources are available.
Offered here are some simple steps for using aerial photographs
for documenting scenes to within ‘acceptable’ or ‘significant’
limits of accuracy.
It is
axiomatic, that several measurements should be taken by
conventional means at generally, all scenes whether the above
‘conditions’ apply or not. This procedure is right out of the
pages of most all Basic crash and criminal investigation
manuals.
First of all,
this method initially requires that a distance between two (2)
known locations or ‘Control Points’ must be determined, i.e.
distances between curbs, manhole covers, drains, fire hydrants,
buildings (permanent or semi-permanent).
But before we
get too carried away, seen here is an overhead picture taken
from a helicopter, hovering over an intersection in AnyTown, USA
(or, with respect, anywhere!).

The helicopter
or other means of overhead imagery, should be in a position such
that the camera’s resolution (pixels - focusing) are of a high
enough quality to permit, as close as humanly possible,
to see the Control Points or important features of the scene,
i.e. curbs, tire marks, lane markings, debris area, grid
pattern, or other evidence laying on the ground.
Once the Scene
has been adequately photographed and the picture is now ready
for taking measurements from, we now can proceed to the
software.
Hint:
Keep track of where on your computer, the .jpg or .bmp picture
is that you took of the Scene.
In
VistaFX, from the top toolbar,
pick the IMAGE TOOL button.

In the lower ‘properties’ dialog area, pick on the Blue
button (bottom of two) that depicts a scaled image.

Then,
Left-click with your mouse near the center of the Drawing
Screen.
Find next,
where your .jpg or .bmp digital picture of the Scene is located,
then press OPEN. Your scene should then appear on your
computers screen as below.
Note the SCALER BAR seen on the picture. Kewl so
far!
J

The next thing
that we do, is to move (using your cursor) the Yellow-Grip-Boxes
and place them over the “knowing measurement” Control Points
(curbs, drains, fire plugs, self placed Control Points [traffic
cones]).
Use the Zoom-In
feature to place ‘Grips’ exactly over the established Control
Points.
For this
example, it is known that the distance from the top curb
directly to the bottom curb is 64 feet. The distance initially
observed is just a ‘default’ unit and needs to be modified as
seen in the next step.

In this
example, we input the LENGTH (L =) at the screen’s lower
‘properties’ dialog box.
Once this has
been accomplished, uncheck the “Show Scale Tool” or layer it to
appear later if you wish it present when the final product is
sent to a printer.
As seen here,
the distance measurement taken between the curbs at a different
location, easily falls within acceptable limits of accuracy,
knowing and appreciating limitations on all measurements
produced by mankind.

Measurements
then can be gathered between any two points or angles, seen on
the horizontal plain. Caution – know your scene features.
Shadows, etc. can be deceiving.

For this
example, we additionally have traced (as close as humanly
possible) the curb/road edges, one driveway entrance and one
partial sidewalk area. We’ve too included a ‘pretend’ yaw mark
just for this example.

Another viable
option to creating a scaled scene diagram, is to either delete
or layer the picture and what remains is the outline of the
scene, with measurements and text if necessary.

Lastly, this
process also permits the User to create a to-scale scene 3D
Animation using either the raw, traced diagram seen just above,
or the picture itself … a subject of a different paper. |